Like most well-designed things, the magic of an iPad app comes from a union of usefulness, usability and meaning. Games aside, the app must be useful by solving a problem that people actually have through the right set of functionality at the right time. ... > このページを見る
Ten Things To Think About When Designing Your iPad App - Smashing UX Design | Smashing UX Design
uxdesign.smashingmagazine.com
最終更新時間:
2012年02月01日07時57分








![目標20万km OVER (オーバー) の徹底メンテナンス 2012年 05月号 [雑誌]](http://ecx.images-amazon.com/images/I/51SbJMtvbnL._SL75_.jpg)
