<?xml version="1.0" encoding="UTF-8"?>

<rdf:RDF
 xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
 xmlns="http://purl.org/rss/1.0/"
 xmlns:admin="http://webns.net/mvcb/"
 xmlns:content="http://purl.org/rss/1.0/modules/content/"
 xmlns:dc="http://purl.org/dc/elements/1.1/"
 xmlns:hatena="http://www.hatena.ne.jp/info/xmlns#"
 xmlns:syn="http://purl.org/rss/1.0/modules/syndication/"
 xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/"
>

<channel rdf:about="https://b.hatena.ne.jp/entry/s/github.com/Unity-Technologies/Unity.Mathematics">
<title>&#x306F;&#x3066;&#x306A;&#x30D6;&#x30C3;&#x30AF;&#x30DE;&#x30FC;&#x30AF; - GitHub - Unity-Technologies/Unity.Mathematics: The C# math library used in Unity providing vector types and math functions with a shader like syntax</title>
<link>https://b.hatena.ne.jp/entry/s/github.com/Unity-Technologies/Unity.Mathematics</link>
<description>A C# math library providing vector types and math functions with a shader like syntax. Used by the Burst compiler to compile C#/IL to highly efficient native code. The main goal of this library is ...</description>
<items>
 <rdf:Seq>
  <rdf:li rdf:resource="https://b.hatena.ne.jp/shader/20180412#bookmark-362073457" />
  <rdf:li rdf:resource="https://b.hatena.ne.jp/korinchan/20180412#bookmark-362073457" />
  <rdf:li rdf:resource="https://b.hatena.ne.jp/nabinno/20180411#bookmark-362073457" />
  <rdf:li rdf:resource="https://b.hatena.ne.jp/suzukiMY/20180411#bookmark-362073457" />
 </rdf:Seq>
</items>
</channel>
<item rdf:about="https://b.hatena.ne.jp/shader/20180412#bookmark-362073457">
<title>shader</title>
<link>https://b.hatena.ne.jp/shader/20180412#bookmark-362073457</link>
<description></description>
<dc:date>2018-04-12T07:22:54Z</dc:date>
</item>
<item rdf:about="https://b.hatena.ne.jp/korinchan/20180412#bookmark-362073457">
<title>korinchan</title>
<link>https://b.hatena.ne.jp/korinchan/20180412#bookmark-362073457</link>
<description></description>
<dc:date>2018-04-12T04:54:03Z</dc:date>
<dc:subject>Unity</dc:subject>
<taxo:topics>
  <rdf:Bag>
    <rdf:li resource="https://b.hatena.ne.jp/q/Unity" />
  </rdf:Bag>
</taxo:topics>
</item>
<item rdf:about="https://b.hatena.ne.jp/nabinno/20180411#bookmark-362073457">
<title>nabinno</title>
<link>https://b.hatena.ne.jp/nabinno/20180411#bookmark-362073457</link>
<description></description>
<dc:date>2018-04-11T07:21:06Z</dc:date>
<dc:subject>github</dc:subject>
<dc:subject>unity</dc:subject>
<dc:subject>.net</dc:subject>
<dc:subject>video-game-development</dc:subject>
<taxo:topics>
  <rdf:Bag>
    <rdf:li resource="https://b.hatena.ne.jp/q/github" />
    <rdf:li resource="https://b.hatena.ne.jp/q/unity" />
    <rdf:li resource="https://b.hatena.ne.jp/q/.net" />
    <rdf:li resource="https://b.hatena.ne.jp/q/video-game-development" />
  </rdf:Bag>
</taxo:topics>
</item>
<item rdf:about="https://b.hatena.ne.jp/suzukiMY/20180411#bookmark-362073457">
<title>suzukiMY</title>
<link>https://b.hatena.ne.jp/suzukiMY/20180411#bookmark-362073457</link>
<description>&#x30B7;&#x30A7;&#x30FC;&#x30C0;&#x30FC;&#x306E;&#x3088;&#x3046;&#x306A;&#x69CB;&#x6587;&#x3067;&#x30D9;&#x30AF;&#x30C8;&#x30EB;&#x578B;&#x3068;&#x6570;&#x5B66;&#x95A2;&#x6570;&#x3092;&#x63D0;&#x4F9B;&#x3059;&#x308B;C&#xFF03;&#x6570;&#x5B66;&#x30E9;&#x30A4;&#x30D6;&#x30E9;&#x30EA;&#x306E;&#x30D7;&#x30ED;&#x30C8;&#x30BF;&#x30A4;&#x30D7;</description>
<dc:date>2018-04-11T00:02:05Z</dc:date>
<dc:subject>programming</dc:subject>
<dc:subject>game</dc:subject>
<dc:subject>Unity</dc:subject>
<dc:subject>math</dc:subject>
<dc:subject>library</dc:subject>
<dc:subject>C#</dc:subject>
<taxo:topics>
  <rdf:Bag>
    <rdf:li resource="https://b.hatena.ne.jp/q/programming" />
    <rdf:li resource="https://b.hatena.ne.jp/q/game" />
    <rdf:li resource="https://b.hatena.ne.jp/q/Unity" />
    <rdf:li resource="https://b.hatena.ne.jp/q/math" />
    <rdf:li resource="https://b.hatena.ne.jp/q/library" />
    <rdf:li resource="https://b.hatena.ne.jp/q/C%23" />
  </rdf:Bag>
</taxo:topics>
</item>
</rdf:RDF>