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[ Introduction | Advanced features | Usage manual | Download | Standards | License | Contact ] Latest version: 1.2.0 Introduction XSel is a command-line program for getting and setting the contents of the X selection. Normally this is only accessible by manually highlighting information and pasting it with the middle mouse button. To read a file into the X selection: xsel < file after which you ca
This is an explanation of the boids algorithm explained with the use of pseudocode. It is mostly the standard algorithm as described by Reynolds [1], with a few of my own tweaks thrown in. It should be enough to get you started with programming your own boids simulation and making up your own extra routines. If you have any queries regarding this or have difficulty understanding any parts of the e
I have been interested in the field known as Artificial Life for a number of years. One of the most beautiful findings of this field is a very simple algorithm known as boids, which models flocking behaviour in nature. This algorithm was invented by computer animator Craig Reynolds. In 1996 I wrote an example of this algorithm as a Java applet, which continues to be quite popular. In July 1998, th
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