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  • Command Line Interface Guidelines

    Contents Command Line Interface Guidelines An open-source guide to help you write better command-line programs, taking traditional UNIX principles and updating them for the modern day. Authors Aanand Prasad Engineer at Squarespace, co-creator of Docker Compose. @aanandprasad Ben Firshman Co-creator Replicate, co-creator of Docker Compose. @bfirsh Carl Tashian Offroad Engineer at Smallstep, first e

      Command Line Interface Guidelines
    • The Prompt Engineering Playbook for Programmers

      Developers are increasingly relying on AI coding assistants to accelerate our daily workflows. These tools can autocomplete functions, suggest bug fixes, and even generate entire modules or MVPs. Yet, as many of us have learned, the quality of the AI’s output depends largely on the quality of the prompt you provide. In other words, prompt engineering has become an essential skill. A poorly phrased

        The Prompt Engineering Playbook for Programmers
      • 2023年版!エンジニア必見のチートシート集 - Qiita

        2. 機械学習・AIチートシート まずは機械学習やAI開発に関わるチートシートからです! Machine Learning Cheat Sheet | DataCamp 主要な機械学習アルゴリズム、その利点と欠点、および使用ケースをガイドするものです。初心者からエキスパートまで、誰でも役立つリソースです。 機械学習アルゴリズム チートシート MicrosoftのAzureが提供している機械学習アルゴリズムに関するチートシートです。 TensorFlow Cheat Sheet https://zerotomastery.io/cheatsheets/tensorflow-cheat-sheet/ 機械学習と人工知能のためのオープンソースライブラリ、TensorFlowのチートシートです。基本的な概念やベストプラクティスがまとめられています。 (メールアドレスでサブスクライブするとPDFがダ

          2023年版!エンジニア必見のチートシート集 - Qiita
        • Modern Emacs Typescript Web (React) Config with lsp-mode, treesitter, tailwind, TSX & more - Ovi Stoica

          Table of Contents Introduction Part 1: Treesitter for Typescript & TSX LSP Support Completion setup Linter setup LSP Setup Eslint (Optional) Tailwind LSP Server LSP Performance Emacs LSP Booster Structural editing Formatting buffers with Prettier Other resources Conclusion Introduction I've worked within the JS ecosystem for the past 8 years using editors like Webstorm and VSCode, I started using

          • Godotメモ

            最終更新日:2025年01月03日 記事作成日:2021年03月10日 オープンソースのゲームエンジンGodotの特徴やTipsをメモしています。 更新履歴 (2025年1月3日)Godot 4.4でC#パッケージが.NET 8に更新されたことを追記 (2024年8月28日)「PCKファイルについて」にGodot 4.3のGDScriptのバイナリトークン化・難読化と、PCKの暗号化について追記 (2024年8月26日)Godot 4.3の変更点を反映、「物理シミュレーションについて」、「日本語のコミュニティはある?」を追加、「Godotの名前の由来と読み方について」を拡充、W4 Cloudについて追記 (2024年2月18日)Webエクスポートの対応状況等を更新、C#のサポート状況を反映、「Godot Engineの名前の由来と読み方について」を更新 Godotとは Godotはオープン

              Godotメモ
            • Rust: A Critical Retrospective « bunnie's blog

              Since I was unable to travel for a couple of years during the pandemic, I decided to take my new-found time and really lean into Rust. After writing over 100k lines of Rust code, I think I am starting to get a feel for the language and like every cranky engineer I have developed opinions and because this is the Internet I’m going to share them. The reason I learned Rust was to flesh out parts of t

              • Hacker News folk wisdom on visual programming

                I’m a fairly frequent Hacker News lurker, especially when I have some other important task that I’m avoiding. I normally head to the Active page (lots of comments, good for procrastination) and pick a nice long discussion thread to browse. So over time I’ve ended up with a good sense of what topics come up a lot. “The Bay Area is too expensive.” “There are too many JavaScript frameworks.” “Bootcam

                  Hacker News folk wisdom on visual programming
                • JupyterLab Changelog — JupyterLab 4.5.0a3 documentation

                  JupyterLab Changelog# v4.4# JupyterLab 4.4 includes a number of new features (described below), bug fixes, and enhancements. This release is compatible with extensions supporting JupyterLab 4.0. Extension authors are encouraged to consult the Extension Migration Guide which lists deprecations and changes to the public API. Code console improvements# The code console prompt can now be positioned on

                  • GitHub - ComfyUI-Workflow/awesome-comfyui: A collection of awesome custom nodes for ComfyUI

                    ComfyUI-Gemini_Flash_2.0_Exp (⭐+172): A ComfyUI custom node that integrates Google's Gemini Flash 2.0 Experimental model, enabling multimodal analysis of text, images, video frames, and audio directly within ComfyUI workflows. ComfyUI-ACE_Plus (⭐+115): Custom nodes for various visual generation and editing tasks using ACE_Plus FFT Model. ComfyUI-Manager (⭐+113): ComfyUI-Manager itself is also a cu

                      GitHub - ComfyUI-Workflow/awesome-comfyui: A collection of awesome custom nodes for ComfyUI
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