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  • LogLog Games

    The article is also available in Chinese. Disclaimer: This post is a very long collection of thoughts and problems I've had over the years, and also addresses some of the arguments I've been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn't meant to brag or indicate su

    • Announcing TypeScript 5.2 - TypeScript

      Today we’re excited to announce the release of TypeScript 5.2! If you’re not familiar with TypeScript, it’s a language that builds on top of JavaScript by making it possible to declare and describe types. Writing types in our code allows us to explain intent and have other tools check our code to catch mistakes like typos, issues with null and undefined, and more. Types also power TypeScript’s edi

        Announcing TypeScript 5.2 - TypeScript
      • Xilem: an architecture for UI in Rust

        Rust is an appealing language for building user interfaces for a variety of reasons, especially the promise of delivering both performance and safety. However, finding a good architecture is challenging. Architectures that work well in other languages generally don’t adapt well to Rust, mostly because they rely on shared mutable state and that is not idiomatic Rust, to put it mildly. It is sometim

        • Announcing TypeScript 5.2 RC - TypeScript

          Today we’re excited to announce our Release Candidate of TypeScript 5.2! Between now and the stable release of TypeScript 5.2, we expect no further changes apart from critical bug fixes. To get started using the RC, you can get it through NuGet, or through npm with the following command: npm install -D typescript@rc Here’s a quick list of what’s new in TypeScript 5.2! using Declarations and Explic

            Announcing TypeScript 5.2 RC - TypeScript
          • Building a Toy Programming Language in Python

            I thought it would be fun to go outside of my comfort zone of web development topics and write about something completely different and new, something I have never written about before. So today, I'm going to show you how to implement a programming language! The project will parse and execute programs written in a simple language I called my (I know it's a lame name, but hey, it is "my" language).

              Building a Toy Programming Language in Python
            • LLM Powered Autonomous Agents

              Date: June 23, 2023 | Estimated Reading Time: 31 min | Author: Lilian Weng Building agents with LLM (large language model) as its core controller is a cool concept. Several proof-of-concepts demos, such as AutoGPT, GPT-Engineer and BabyAGI, serve as inspiring examples. The potentiality of LLM extends beyond generating well-written copies, stories, essays and programs; it can be framed as a powerfu

              • 0.10.0 Release Notes ⚡ The Zig Programming Language

                Tier 4 Support § Support for these targets is entirely experimental. If this target is provided by LLVM, LLVM may have the target as an experimental target, which means that you need to use Zig-provided binaries for the target to be available, or build LLVM from source with special configure flags. zig targets will display the target if it is available. This target may be considered deprecated by

                • Announcing TypeScript 5.2 Beta - TypeScript

                  Today we are excited to announce the availability of TypeScript 5.2 Beta. To get started using the beta, you can get it through NuGet, or through npm with the following command: npm install -D typescript@beta Here’s a quick list of what’s new in TypeScript 5.2! using Declarations and Explicit Resource Management Decorator Metadata Named and Anonymous Tuple Elements Easier Method Usage for Unions o

                    Announcing TypeScript 5.2 Beta - TypeScript
                  • davepeck.org

                    Template strings, also known as t-strings, have been officially accepted as a feature in Python 3.14, which will ship in late 2025. 🎉 I'm excited; t-strings open the door to safer more flexible string processing in Python. What's the big idea with t-strings? Since they were introduced in Python 3.6, f-strings have become a very popular way to format strings. They are concise, readable, and powerf

                    • A 2025 Survey of Rust GUI Libraries

                      I did this in 2020 and then again in 2021, but I’m in the mood to look around again. Let’s look through Are We GUI Yet? and see what’s up these days. The task today is to have a text label and an input field that can change the text in the label. In React, for example, this is basically free: const Demo = () => { let [state, setState] = useState("Hello, world!"); return ( <div> <p>{state}</p> <inp

                      • A from-scratch tour of Bitcoin in Python

                        I find blockchain fascinating because it extends open source software development to open source + state. This seems to be a genuine/exciting innovation in computing paradigms; We don’t just get to share code, we get to share a running computer, and anyone anywhere can use it in an open and permissionless manner. The seeds of this revolution arguably began with Bitcoin, so I became curious to dril

                        • A Review of Nim 2: The Good & Bad with Example Code

                          I've been using Nim for about 1-2 years now, and I believe the language is undervalued. It's not perfect, of course, but it's pleasant to write and read. My personal website uses Nim. After reading a recent article on Nim ("Why Nim") and the associated HN comments, it's clear that comments and some information about Nim are misleading and outdated. Since Nim 2, a tracing Garbage Collector is not t

                          • Rendering Moana with Swift

                            Moana (2048×858 pixels, 64 spp) rendered with Gonzales on a Google Cloud Instance with 8 vCPUs and 64GB of memory in roughly 26 hours. Memory usage is about 60GB. (Denoised with OpenImageDenoise.) TLDR: Render Disney’s Moana scene in less than 10.000 lines of Swift code. After Walt Disney Animation Studios released the scene description of the island in Moana some efforts were started to render it

                              Rendering Moana with Swift
                            • A History of Clojure

                              71 A History of Clojure RICH HICKEY, Cognitect, Inc., USA Shepherd: Mira Mezini, Technische Universität Darmstadt, Germany Clojure was designed to be a general-purpose, practical functional language, suitable for use by professionals wherever its host language, e.g., Java, would be. Initially designed in 2005 and released in 2007, Clojure is a dialect of Lisp, but is not a direct descendant of any

                              • Autotools: a tutorial

                                Embedded Linux Conference 2016 GNU Autotools: a tutorial Free Electrons - Embedded Linux, kernel, drivers and Android - Development, consulting, training and support. http://free-electrons.com 1/99 Thomas Petazzoni I CTO and Embedded Linux engineer at Free Electrons I Embedded Linux specialists. I Development, consulting and training. I http://free-electrons.com I Contributions I Kernel support fo

                                • Why F#?

                                  Hacker. Emacs fanatic. Lover of parentheses. Firebrand. Just another programmer with too many opinions. I’m not the best, but I’m pretty good. If someone had told me a few months ago I’d be playing with .NET again after a 15+ years hiatus I probably would have laughed at this.1 Early on in my career I played with .NET and Java, and even though .NET had done some things better than Java (as it had

                                    Why F#?
                                  • Python Projects with Source Code | Aman Kharwal

                                    Python is one of the best programming languages. Due to its readability and beginner-friendly nature, it has been accepted by industries around the world. So to master Python for any field you have to work on projects. In this article, I will introduce you to 100+ amazing Python projects with source code solved and explained for free. Python Projects with Source Code Python Projects For Beginners:

                                      Python Projects with Source Code | Aman Kharwal
                                    • How to build a plugin system in Rust

                                      How to build a plugin system in RustMay 29, 2024Software used by businesses often needs to be extensible. For Arroyo, a real-time SQL engine, that means supporting user-defined functions (UDFs). But how can we support dynamic, user-written code in a static language like Rust? This post dives deep into the technical details of building a dynamically-linked, FFI-based plugin system in Rust. Arroyo i

                                        How to build a plugin system in Rust
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