Redshift 3.6.02 adds cross hatching and additional Tonemap Pattern controls, as well as control over the effect of individual lights on toon diffuse, reflection and rim lighting. With Volume Padding, users can displace smoke, fire and other volumes beyond the Pyro, VDB or Volume Builder bounding box. Additive blending on the incandescent node allows for great X-ray effects on meshes and particles.
![GPU-accelerated, biased 3D renderer | Redshift by Maxon](https://cdn-ak-scissors.b.st-hatena.com/image/square/3659c0564ad8c2cf5c432b925df8082678383b19/height=288;version=1;width=512/https%3A%2F%2Fmxwebnuxtprod01.blob.core.windows.net%2Fmedia%2Fimages%2F_1200x630_crop_center-center_82_none%2FRedshift_hero_2023.jpg%3Fmtime%3D1705935513)