by Tony Lukasavage on Thursday, September 30th, 2010 | 2 Comments | Tags: Away3D, heightmap, morph → Click here or the image above for the demo. → View the source code. As I have a way of doing, I immediately started working on a better demo upon finishing the last one on height maps in Away3D. In this demo I use simple bitmap transitioning and my modified Away3D SkinExtrude class (SavageLookSkinE