Taking your first steps into VR as a UX or UI designer can be daunting. VR experiences range from the mundane to the wondrous, their complexity and utility varying greatly. In this article, Sam Applebee & Alex Deruette will share a process for designing VR apps that they hope you’ll use to start designing for VR yourself. You don’t need to be an expert in VR; you just need to be willing to apply y