今日(米国時間5/17)のデベロッパカンファレンスGoogle I/Oにおける発表によると、約一か月半前にGoogleは、Google+のAndroidアプリの画像を、同社作のWebPフォーマットに変えた。今日のプレゼンテーションを行ったWebPとChromeリモートデスクトップ担当プロダ... 続きを読む
Overview/Goals First iteration of providing better visual support for Firefox for Android when installed on a set top box (STB) Further iterations will refine the visual and navigation experience on a larger screen STBs may be plugged into la... 続きを読む
Overview/Goals: Responsive Design v1 First iteration of providing better visual support for Firefox for Android when installed on a set top box (STB) Further iterations will refine the visual and navigation experience on a larger screen STBs ... 続きを読む
Many of the most popular add-ons have a common function, they block content. Adblock Plus blocks ads, NoScript blocks scripts, and Ghostry blocks tracking software which uses images, scripts and other means to do their business. This is why I... 続きを読む
Tyler Downer tdowner at mozilla.com Fri May 10 11:43:54 PDT 2013 Previous message: It's time to remove plugin support from Firefox mobile Next message: It's time to remove plugin support from Firefox mobile Messages sorted by: [ date ] [ thre... 続きを読む
David Keeler dkeeler at mozilla.com Fri May 10 10:54:38 PDT 2013 Previous message: Firefox for Android Product Planning Meeting: Tuesday May 7 @ 09:00am Pacific Next message: It's time to remove plugin support from Firefox mobile Messages sor... 続きを読む
Data Store API This is the snapshot of a discussion between Mounir Lamouri, Thinker Lee, Gene Lian, Jonas Sicking and Hsin-Yi Tsai. The work drafting happened on https://etherpad.mozilla.org/whatever-you-want Use Cases Allow an application to... 続きを読む
Profile in the Cloud (PiCL) FLOWMOCKUP FIREFOXUX | ZHENSHUOFANG | 2013.04.25 PiCLFLOW OVERALLFLOW FIREFOXUX | P 2 Entry Points Create Account Signed-In Manage Account & Switch User Sign in to existing account or Verify Email 1. Main Entry Po... 続きを読む
Milestone 1: Working Prototype A functioning desktop & mobile prototype https://vimeo.com/63348018 Milestone 2: Diff-Based Protocol and Security Architecture Protocol to efficiently transmit/receive changes, and corresponding tweaks to Firefo... 続きを読む
WebAudio API is a emerging audio solution for intensive web applications such as games and rich media content. This page tracks the current progress to develop all the nodes used by the standard. It also provides insight into which versions o... 続きを読む
J NightingaleVP of Firefox Engineering at Mozilla. Daddy of Lily. Reader of books; chaser of birds; taker of pictures. Introverted people person. 1 year ago, I started a spreadsheet. For 9 months we’d been rewriting Firefox for Android from ... 続きを読む
最近、Windows7をシャットダウンする際に「バックグラウンドシステムの終了を待っています…」と表示され、なかなか終了されないことが多くなっていました。 原因を調べてみたところ、Chromeのバックグラウンドアプリ機能が原因であることがわかりました。 phot... 続きを読む
Speed & memory: Fixed: 840282 - Land OdinMonkey (asm.js optimizing compiler). Fixed: 759585 - Change the granularity of collection from compartment to zone. Fixed: 829747 - Do Async Canvas layers update. Fixed: 716859 - Streaming WebGL Buffer... 続きを読む
I'm happy to report that the layers refactoring has landed on Mozilla central and is now in Nightly. We have already fixed a bunch of bugs (WebGL on b2g, plugins on Android, b2g tests, fixed position layers, ...) and are working on more. But,... 続きを読む
This wednesday we landed the baseline compiler on Firefox nightly. After six months of work from start to finish, we are finally able to merge the fruits of our toils into the main release stream. What Is The Baseline Compiler? Baseline (no, ... 続きを読む
JavaScriptのサブセットとして静的型付け言語を定義し、事前コンパイルを可能にすることでJavaScriptの実行速度を劇的に改善しようというasm.js。 asm.js: A Low Level, Highly Optimizable Subset of JavaScript for Compilers - Badass JavaScript asm.js: A ... 続きを読む
GCアルゴリズム詳細解説 日本語の資料がすくないGCアルゴリズムについて詳細に解説します トップページページ一覧メンバー編集 GC/extend/IncrementalGC 最終更新:author_nari 2008年11月03日(月) 13:01:22履歴 Tweet IncrementalGC ちょっとづつGC アルゴリズ... 続きを読む
Javaはどのように動くのか~図解でわかるJVMの仕組み 第5回 チューニングのために理解しておきたいGCの4つのアルゴリズム 2013年3月27日 伊藤智博 Java, JavaVM, GC, アルゴリズム この記事を読むのに必要な時間:およそ 2 分 1 2 3 なぜアルゴリズムを学ぶの... 続きを読む
[GDC 2013]Webブラウザで「Unreal Engine 3」がヌルヌル動く!? ゲームエンジンを5日でHTML5へ移植した驚きの技術とは ライター:米田 聡 Game Developers Conference 2013(以下,GDC 2013)の2日めとなる米国時間3月26日,Webブラウザ「Firefox」の開発で知... 続きを読む