export default function Canvas_Three(props) { const refCanvas = useRef(null); useEffect(() => { }, [refCanvas]); return ( <Canvas ref={refCanvas} shadows camera={{ position: [0, 0, 100] }} gl={{ alpha: false, antialias: true, stencil: false, depth: true, }} > <color attach="background" args={["white"]} /> <axesHelper /> <gridHelper scale={20} rotation-x={-Math.PI / 2} args={[100, 100, "#c5c5c5", "