Ilya Baran & Jovan Popović Paper: PDF (SIGGRAPH 2007) Video: AVI (DivX 6, 76MB, with sound) Supplement: PDF Code: Our C++ source and a Windows binary can be found here.Introduction Animating an articulated 3D character currently requires manual rigging to specify its internal skeletal structure and to define how the input motion deforms its surface. This is a tedious process and we describe a meth