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  • clang++に30740次元の配列を食わせると死ぬ

    $ ruby check.rb PLEASE submit a bug report to https://github.com/llvm/llvm-project/issues/ and include the crash backtrace, preprocessed source, and associated run script. Stack dump: 0. Program arguments: /usr/local/bin/clang-16 -cc1 -triple x86_64-unknown-linux-gnu -emit-obj -mrelax-all --mrelax-relocations -disable-free -clear-ast-before-backend -disable-llvm-verifier -discard-value-names -main

      clang++に30740次元の配列を食わせると死ぬ
    • DirectX Adopting SPIR-V as the Interchange Format of the Future - DirectX Developer Blog

      Today the Direct3D and HLSL teams are excited to share some insight into the next big step for GPU programmability. Once Shader Model 7 is released, DirectX 12 will accept shaders compiled to SPIR-V™. The HLSL team is committed to open development processes and collaborating with The Khronos® Group and LLVM Project. We’re sharing this information at the beginning of our multi-year development proc

        DirectX Adopting SPIR-V as the Interchange Format of the Future - DirectX Developer Blog
      • Running Clang in the browser using WebAssembly · Blog · Wasmer

        Back to articlesRunning Clang in the browser using WebAssemblyDiscover how to compile C programs directly from JavaScript or any browser (Chrome, Firefox, Safari), and explore the powerful capabilities of the Wasmer JS SDK We’ve reached a major milestone in making any software run with WebAssembly. Thanks to the newest release of Wasmer (4.4) and the Wasmer JS SDK (0.8.0) you can now run clang any

          Running Clang in the browser using WebAssembly · Blog · Wasmer
        • Rust panics under the hood, and implementing them in .NET

          Rust panics under the hood, and implementing them in .NET I am currently working on a Rust to .NET compiler, rustc_codegen_clr. To get it to work, I need to implement many Rust features using .NET APIs. One of such features is panicking and unwinding. This article is the first one in a series about Rust panics, unwinding, and my implementation of them in .NET. In this part, I will look at unwindin

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