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2024-01-20 Discussion on HackerNews and Lobsters. Roughly a year ago I moved into my new apartment. One of the reasons I picked this apartment was age of the building. The construction was finished in 2015, which ensured pretty good thermal isolation for winters as well as small nice things like Ethernet ports in each room. However, there was one part of my apartment that was too new and too smart
Hi there! Long time no see! It has been a while since our last update about rev.ng, but we've been quietly working hard. So, it's time for some news! 🚀 tl;dr In this blog post we: Announce the open sourcing of the rev.ng decompiler, the start of the UI closed beta, the release of the new website, rev.ng Hub and the docs. Also, we do private demos. Explain how to try rev.ng. Explain the design and
The source code for the classic PSX launch title wipEout was leaked in 2022. A few month ago I finally sat down to take a look at it. The result is a (nearly) complete rewrite that compiles to Windows, Linux, macOS and WASM. Thanks to WASM and WebGL you can play wipEout right in your browser! I'm not the only one who embarked on a path to restore the game. To my knowledge, there are two other effo
Because it seemed like a good idea at the time. The Apple II line of computers had an amazing run, from 1977 to 1993. In that time, hundreds of thousands of pieces of software were written for it, including many tens of thousands of games. Like any platform, however, the number of truly great games within that range is much smaller. If you ask any former (or current) Apple II user what the best fi
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