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  • What do I think about Lua after shipping a project with 60,000 lines of code?

    Hi there! This is Oleg from Luden.io. We decided to have a deep and meaningful conversation about Lua programming language with Ivan Trusov, lead programmer of the video game Craftomation 101. It contains ~60,000 lines of Lua code and is made with Defold game engine. I asked Ivan to talk about the real issues and show real code, not the “hypothetical code, carefully prepared for the public to illu

      What do I think about Lua after shipping a project with 60,000 lines of code?
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