Building a self-contained game in C# under 2 kilobytesHow I fit a graphical game in C# into 2 kilobytes, with no .NET runtime required. NOTE: This is a refresh of my 4 year old article but with a more interesting game and a much smaller file size this time. As someone who grew up in the times of 1.44 MB floppy disks and 56 kbit modems, I’ve always liked small programs. I could fit many small progr