並び順

ブックマーク数

期間指定

  • から
  • まで

1 - 4 件 / 4件

新着順 人気順

nullable reference types annotationsの検索結果1 - 4 件 / 4件

  • Announcing .NET 10 - .NET Blog

    Today, we are excited to announce the launch of .NET 10, the most productive, modern, secure, intelligent, and performant release of .NET yet. It’s the result of another year of effort from thousands of developers around the world. This release includes thousands of performance, security, and functional improvements across the entire .NET stack-from languages and developer tools to workloads-enabl

      Announcing .NET 10 - .NET Blog
    • What's new in Windows Forms in .NET 7.0 - .NET Blog

      There are a lot of exciting enhancements for Windows Forms developers in .NET 7. We are committed to support and innovate in the Windows Forms runtime, so let’s look at what is new in .NET 7. Accessibility improvements and fixes We strive to improve the experience for users of assistive technology. This release adds further improvements to accessibility, including but not limited to the following:

        What's new in Windows Forms in .NET 7.0 - .NET Blog
      • Android: Interview Questions and Answers

        Here is a list of common Android interview questions with detailed answers to help you prepare for the interview as an Android app developer. This article is designed to assist aspiring Android developers with a comprehensive set of interview questions, covering a wide spectrum of areas including basic programming principles, Android-specific components, design patterns, and best practices in mobi

          Android: Interview Questions and Answers
        • How to build a plugin system in Rust

          How to build a plugin system in RustMay 29, 2024Software used by businesses often needs to be extensible. For Arroyo, a real-time SQL engine, that means supporting user-defined functions (UDFs). But how can we support dynamic, user-written code in a static language like Rust? This post dives deep into the technical details of building a dynamically-linked, FFI-based plugin system in Rust. Arroyo i

            How to build a plugin system in Rust
          1