DrawDraggingLine.cs �';��U �Q��U using UnityEngine; using System.Collections; using System.Collections.Generic; public class DrawDraggingLine : MonoBehaviour { //ドラッグ中に真. private bool isDragging = false; //線の座標リスト. private List<Vector3> linePoints = new List<Vector3> (); //新しい座標を追加する時のしきい値. private float threshold = 0.1f; // Update is called once per frame void Update () { //左マウスボタンが押されたとき. if (In