Made by Evan Wallace This demo requires a decent graphics card and up-to-date drivers. If you can't run the demo, you can still see it on YouTube. Interactions: Draw on the water to make ripples Drag the background to rotate the camera Press SPACEBAR to pause and unpause Drag the sphere to move it around Press the L key to set the light direction Press the G key to toggle gravity Features: Raytrac
The problem of lighting 3D scenes in hardware accelerated rasterized rendering is really hard to solve. There are no 100% solutions, and what seems perfectly obvious to the uninitiated (light just bounces around) is extremely hard to do in practise. The following blog post is about one such method that I wanted to try out for a long time. GoodiesDemoYou can try the live demo. It is a bit demanding
ZygoteBody™ & 3D data © 2012-2017 Zygote Media Group, Inc. Quick guide Navigation Click+drag with the mouse to rotate, scroll to zoom. Or use the buttons in the upper left. The Home button resets the view. Change from Capsule to Orbit mode in the upper right to enable full 3d rotation and hold Ctrl down to pan the view. (Premium users only) Slider Use the opacity slider on the left to reveal layer
three.js - webgl cube reflection demo. skybox by Paul Debevec
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