こんな感じにPlayerPrefsを使うと簡単にスコア情報を保存出来ます。 var Score : int = 0; function Awake () { Score = PlayerPrefs.GetInt("Score"); } function OnGUI () { if (GUI.Button(Rect(5, 5, 200, 50), "+1")) { Score++; PlayerPrefs.SetInt("Score", Score); } if (GUI.Button(Rect(5, 60, 200, 50), "Data Clear")) { Score = 0; PlayerPrefs.DeleteKey("Score"); } GUI.Label(Rect(5, Screen.height-20, Screen.width-10, 50), "Scroe:"+Scor