One of the things WebGL will bring us is Fragment Shaders. If you're familiar with Pixel Bender you know how Fragment Shaders work. Although they usually go with Vertex Shaders, you can set it up for doing just 2D effects with it. Iq did exactly this some months ago with Shader Toy — a browser based Fragment Shader editor. This week I started experimenting with this. First thing I needed to do w