Very "simple" problem: given two CLLocationCoordinate2Ds, how can I get the bearing (as radians) from the first to the second? I've done a lot of research and studying on this, both the general problem and Objective-C/Cocoa Touch/iOS specifically. Here's my implementation: - (float) getHeadingForDirectionFromCoordinate:(CLLocationCoordinate2D)fromLoc toCoordinate:(CLLocationCoordinate2D)toLoc { fl
![Calculating bearing between two CLLocationCoordinate2Ds](https://cdn-ak-scissors.b.st-hatena.com/image/square/98d6f053a97a87156775f60757c60865d0f2c47d/height=288;version=1;width=512/https%3A%2F%2Fcdn.sstatic.net%2FSites%2Fstackoverflow%2FImg%2Fapple-touch-icon%402.png%3Fv%3D73d79a89bded)