gfx-rs is a project bringing efficient cross-platform graphics to rust. This blog supposedly hosts the major milestones, concepts, and recaps of the project. The Race gfx-rs is a Rust project aiming to make graphics programming more accessible and portable, focusing on exposing a universal Vulkan-like API. It’s a single Rust API with multiple backends that implement it: Direct3D 12/11, Metal, Vulk