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So I've been bitten by the lock-free bug! After finishing my single-producer, single-consumer lock-free queue, I decided to design and implement a more general multi-producer, multi-consumer queue and see how it stacked up against existing lock-free C++ queues. After over a year of spare-time development and testing, it's finally time for a public release. TL;DR: You can grab the C++11 implementat
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