- using System.Net; // BasicNetworkDriver -> GenericNetworkDriver - using UdpCNetworkDriver = Unity.Networking.Transport.BasicNetworkDriver<Unity.Networking.Transport.IPv4UDPSocket>; + using UdpCNetworkDriver = Unity.Networking.Transport.GenericNetworkDriver<Unity.Networking.Transport.IPv4UDPSocket, Unity.Networking.Transport.DefaultPipelineStageCollection>; Unity.Networking.Transport.BasicNetwork
