MIT License Copyright (c) 2018 V Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Sof
The Network Information API enables web applications to access information about the network connection in use by the device. ## Requirements and use cases This document describes an API that addresses two specific requirements: ### Provide an interface for determining the [connection type](https://wicg.github.io/netinfo/#dfn-connection-types) currently used to communicate with the network. It sho
First Input Delay (FID) Stay organized with collections Save and categorize content based on your preferences. We all know how important it is to make a good first impression. It's important when meeting new people, and it's also important when building experiences on the web. On the web, a good first impression can make the difference between someone becoming a loyal user or them leaving and neve
Question How do people's names differ around the world, and what are the implications of those differences on the design of forms, databases, ontologies, etc. for the Web? People who create web forms, databases, or ontologies are often unaware how different people’s names can be in other countries. They build their forms or databases in a way that assumes too much on the part of foreign users. Thi
Every time you visit a website, a process of learning is initiated in the brain. Whether it’s the navigation, layout, or that auto-rotating image slider on the homepage, your brain has to learn how to use the site while keeping track of the reason you came there in the first place. The mental effort required during this time is called cognitive load. Now the catch: the working memory in which this
"Least surprise" redirects here. For the principle of least surprise in the Bayesian brain hypothesis, see free energy principle and Bayesian approaches to brain function. In user interface design and software design,[1] the principle of least astonishment (POLA), also known as principle of least surprise,[a] proposes that a component of a system should behave in a way that most users will expect
Estimated reading time: 15 minutes. “It’s easier to fool people than to convince them that they’ve been fooled.” — Unknown. I’m an expert on how technology hijacks our psychological vulnerabilities. That’s why I spent the last three years as a Design Ethicist at Google caring about how to design things in a way that defends a billion people’s minds from getting hijacked. When using technology, we
Previously I wrote about clarity being the most important characteristic of a great interface. Let’s talk about icons now. They’re an essential part of many user interfaces. The thing is: more often than not, they break clarity. Pictograms have been in use since the early days of mankind. They are often seen as the first expressions of a written language. Some non-literate cultures still use them
Hey! This is an excerpt from my book Designing Products People Love, which was published by O'Reilly in January 2016. Learn more about the book and the 20+ product designers from Facebook, Twitter, Slack, etc. who were interviewed about how they work. Have you ever experienced a user interface that feels lifeless? Have you created a UI that just seems to be missing...something? If that's the case,
Imagine being in an office. In your cubicle. You’ve worked long hours this week for an upcoming product introduction. You’re tired and cranky, and you just want the weekend to finally arrive. But first you have to try if the homepage for the new product works fine on Windows 10. No problem, you think, your trusty Mac laptop has software installed that allows you to run Windows. You fire up the sof
男性が理解できない「女の意思決定」を可視化した「女ゴコロフレームワーク」とは。ネイルアプリ「ネイルブック」が語るアプリ運営の生体験談。 「ネイルブック」を運営しているスピカさんにお話を伺いました。女性心理を理解するための3ステップ「女ゴコロフレームワーク」とは? ※株式会社スピカ 「ネイルブック」3代目ディレクター 正木友佳さん(初代ディレクターの川端さんにも同席いただきました) 「ネイルブック」が出来るまで。 「ネイルブック」について教えていただけますか? 川端: 「ネイルブック」は、ネイル写真を共有するアプリです、現在は10名のメンバー(うち女性4名)で運営しています。 ダウンロード数については、2011年4月にリリースして、現在120万ダウンロードです。海外からのダウンロードもありますが、アクティブユーザーは日本のユーザーがほとんどです。 どんなユーザーが使っているんでしょうか? 川
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