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Before the HTML5 <audio> element, Flash or another plugin was required to break the silence of the web. While audio on the web no longer requires a plugin, the audio tag brings significant limitations for implementing sophisticated games and interactive applications. The Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. The goal of this API is
When we at Goo Technologies heard that the Web Audio API would be supported in an upcoming version of Mozilla Firefox, we immediately started brainstorming about what we could build with that. We started discussing the project with the game developers behind “Legend of Diridum” (see below) and came up with the idea of a small market place and a small jazz band on a stage. The feeling we wanted to
最近、JavaScriptで動くMMLシーケンサーを作っています。 pico http://pico-project.appspot.com/mml/ SiONのMMLをパク参考にしているので、MMLTalks(http://mmltalks.appspot.com/)あたりのMMLをコピペすると、それなりに鳴ってくれる場合があります。思い通りになっていない部分がかなり多いですが、、 このあたりのMMLは結構聴ける(適宜コピペしてお試しください) http://mmltalks.appspot.com/m/RaKRP http://mmltalks.appspot.com/m/DIZpo http://mmltalks.appspot.com/m/jVIoz (FM音源が惜しい) で、 で、表題の件ですがJavaScriptでリアルタイムに音を鳴らすには以下の3つの方法があります。 Aud
Can JavaScript Access Microphone? Yes, JavaScript can access microphone input with the help of WebRTC. WebRTC (Web Real-Time Communication) is a technology which enables web browsers to communicate with each other directly, without the need for an intermediate server. One of the features of WebRTC is the getUserMedia() API, which allows us to access the microphone input and use it in our web appli
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