/** * @fileoverview Homepage experience animation functionality. * This file includes all functionality to render the countdown * clock, and ball physics. Depends on box2d libraries and base.js. * @author mking@mking.me (Matt King) */ var totalDotCount = 0, dotThreshold = 150; var iterations = 1, timeStep = 1 / 20, ground; var world = createWorld(); /** * Returns a random number between two number
/* Based on Alex Arnell's inheritance implementation. */ var Class = { create: function() { var parent = null, properties = $A(arguments); if (Object.isFunction(properties[0])) parent = properties.shift(); function klass() { this.initialize.apply(this, arguments); } Object.extend(klass, Class.Methods); klass.superclass = parent; klass.subclasses = []; if (parent) { var subclass = function() { }; s
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