1. C++ on the Web: Run your big 3D game in the browser! Quo Vadis 2013 Andre “Floh” Weissflog Head of Development, Berlin Bigpoint GmbH 2. Outline 2 WHY? • Why now? • Why C++? • Why the web? WHAT? • emscripten • flascc • Google Native Client HOW? • Build system • Workflow & Debugging • Specific problems and solutions Wrap-up & Questions