GLUT|ES is a port of freeglut implementation for WinCE and Win32 systems based on OpenGL|ES. Most of GLUT functionnalities are present: window creation, callbacks, menus, etc. Only functions that cannot exist with OpenGL|ES have not been ported.
OpenGL® ES is a royalty-free, cross-platform API for rendering advanced 2D and 3D graphics on embedded and mobile systems - including consoles, phones, appliances and vehicles. It consists of a well-defined subset of desktop OpenGL suitable for low-power devices, and provides a flexible and powerful interface between software and graphics acceleration hardware. OpenGL ES API Versions at a Glance O
リリース、障害情報などのサービスのお知らせ
最新の人気エントリーの配信
処理を実行中です
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く