23. // Create a renderer var renderer = new THREE.WebGLRenderer(); // Create a camera var camera = new THREE.PerspectiveCamera(fov, aspect, near, far); // Setting up SP controller var spControls = new THREE.DeviceOrientationControls(cameara); spControls.connect(); // Setting up VR controller and effect var controls = new THREE.VRControls(camera); var effect = new THREE.VREffect(renderer); effect.s