SuperCollider🔗 Also see my blog:supercollider and blog:livecoding. SuperCollider is an open-source object-orientated realtime audio synthesis programming language that runs efficiently across platforms. Below is some of my work for it in the form of classes and plugins. I also have code published as quarks (AudioMulchClock, Bjorklund, Ease, PopUpTreeMenu, redGrain, redMst, redSampler, redSys, red
Project: SuperCollider client for Processing A Processing library to interface with the SuperCollider synthesis engine. This library provides a simple approach to interfacing with the powerful SuperCollider sound synthesis engine. It provides objects to encapsulate common functions such as creating and manipulating Synth, Buffer and Bus objects. Formerly known as p5_sc, now renamed for the release
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