So I’m making a turn-based tactics game (think Tactics Ogre, Final Fantasy Tactics, Disgaea, etc.). I need a way to build levels, but I have neither the artistic talent to work in a modelling program or the time to really build myself a level editor. Since I’m still in the prototyping/flesh out stage, my level needs are pretty simple. The goal I’m shooting for is easier to show than to tell, so ta
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