An Actionscript-based 3D bone system is something I wanted to do for a long time, but I couldn’t figure out how to approach this problem for several months. A few days ago, I finally made a breakthrough. Here’s a first demo I quickly put together: a 3D walk cycle. So far the only way to have a walking character in Flash 3D was to create an animation sequence in a 3D editor and export it as an anim