Over the last days I’ve spent some time twittering back and forth with Eugene. His supershape demo is very cool and we spent some time ‘tweeting’ about shaders. This lead me to upload and twitter one of my experiments which I used as part of my FOTB / MAX presentation. Judging by the huge number of retweets it seems people enjoyed it a lot, so I figured that it was worth a blog post. I started wor