Graphics Programming GPU Gems GPU Gems 2 - ch 8,14,18,29,30 as pdf GPU Gems 3 Graphics Programming Black Book ShaderX series DirectX manual (draft) Learning Modern 3D Graphics Programming (draft) Language Agnostic Object-Oriented Reengineering Patterns Foundations of Programming Computer Musings (lectures by Donald Knuth) The Cathedral and the Bazaar Patterns and Practices: Application Architectur