Getting started with Irrlicht in Xcode This tutorial uses The Irrlicht 1.0 3D engine (creates a folder called irrlicht-1.0). Xcode 2.4 IDE which is delivered as part of Mac OS 10.4 "Tiger". (You can find it in /Developer/Applications/. If not, install it manually from the System CD.) A graphic file as texture (e.g. shuttle1.jpg) A mesh object (e.g. shuttle.obj, shuttle.mtl, ...), for instance down