Step 1: Setting up the scene Ok, first of all create a cube and convert it into and Editable Poly, then inset one side into a small box and delete it. Then add a shell modifier with "outer amount" equal to 5. Then inside of the box, make a small teapot…just as an example Step 2: Setting up the lights Now create a camera inside of the box, and set it into a nice angle. Create a “MR Sky Portal” with
![Indoor Lightning With Mental Ray - 3DM3.com](https://cdn-ak-scissors.b.st-hatena.com/image/square/b3fa60b01aee32be0d63b4b6db2471e3efc560fe/height=288;version=1;width=512/https%3A%2F%2Fwww.3dm3.com%2Fstatic%2Fuploads%2F2010%2F03%2F5.jpg)