Hey Im working with unity and iPhone, and I need to use a "flick" to shoot. A "slow" (a flick = 1sec) should result in a slow shooting speed, and a "fast" flick (flick = 0.1 sec ?) should result in a fast shot. What are the standards for a flick? 150pixel at the y-axis? cant seem to find any information. for (var i = 0; i < iPhoneInput.touchCount; i++) { var touch = iPhoneInput.GetTouch(i); if (to
![iPhone Flick shooting](https://cdn-ak-scissors.b.st-hatena.com/image/square/90a73c513013902e5d51985d26395b1e1b70c1a2/height=288;version=1;width=512/https%3A%2F%2Feurope1.discourse-cdn.com%2Funity%2Foriginal%2F3X%2Fa%2Fa%2Faaeab82727497b6f37f4312dcd57be21e6cd25e8.png)