/** * More info: http://hakim.se/experiments/html5/bakemono/01/ */ var MonsterWorld = new function() { var worldRect = { x: 0, y: 0, width: window.innerWidth, height: window.innerHeight }; var dirtyRegion = new DirtyRegion(); var canvas; var context; var monsters = []; var mouseX = (window.innerWidth - worldRect.width); var mouseY = (window.innerHeight - worldRect.height); var mouseIsDown = false;