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This is the sequel to Writing An Interpreter In Go. We're picking up right where we left off and write a compiler and a virtual machine for Monkey. Runnable and tested code front and center, built from the ground up, step by step — just like before. But this time, we're going to define bytecode, compile Monkey and execute it in our very own virtual machine. It's the next step in Monkey's evolution
This document contains the transcript from a presentation titled "So You Wanna Go Fast?" by Tyler Treat. Some of the key topics discussed include measuring performance using tools like pprof, how different language features in Go like channels, interfaces, and memory management can impact performance, and techniques for writing concurrent and multi-core friendly code in Go like using read-write mu
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