How it works Each week I will be posting a new texture for us to make. You are free to approach it from any way you would like. Deadlines aren't enforced. Just encouraged, but feel free to do any you have miss. Guidelines Rookies to pros, all are welcome to join in. Please critique when possible, this is for learning. Ask questions. If you are struggling you can ask for help. Posting WIP's is enco
Hey there! Substance designer and painter (SP) are awesome packages. If you're reading this, you probably agree. And, like me, you are probably also looking for a way to get those PBR textures to render nicely in mental ray (MR). Now I couldn't find any solution online, so instead I went to set out to see how I could reproduce SP rendering in MR. And I wouldn't be writing this if I didn't find som
General system requirements — This page regroups the system requirements for the Substance 3D offer https://www.adobe.com/products/substance3d/3d-augmented-reality.html.Import and export formats — This page gives an overview of the file formats supported by each applications at import and export time.Legacy versions — Legacy versions are Substance 3D applications compatible with the legacy license
https://main--cc--adobecom.hlx.page/cc-shared/assets/img/product-icons/svg/substance-64.svg | Substance 3D Adobe Substance 3D Powerful tools for 3D creators. Five apps. A massive library of assets. Design materials, capture and create 3D assets, and render scenes. PRICE - M2M - Substance 3D Collection{{small-tax-incl-label}} Free trial {{buy-now}}
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