Welcome to the OpenCOLLADA Home! This project is dedicated to join efforts using COLLADA within various DCC tools like 3ds Max®, Maya®, Blender, ... Artists will find the latest plugins for Max & Maya. Developers are invited to integrate the underlying MIT license based SDK into their own products. License The OpenCOLLADA SDK including the Max and Maya converter is open source software and release
Kubric is an open-source Python framework that interfaces with PyBullet and Blender to generate photo-realistic scenes, with rich annotations, and seamlessly scales to large jobs distributed over thousands of machines, and generating TBs of data. Kubric can generate semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.
More and more often we see 3D graphics among UI design trends. This means that more and more designers are using it in their work. They are understandable: often the… Welcome to the 3D design blog. My name is Rosa Duncan and I have been a 3D designer for almost 8 years. This profession attracted me because of its uniqueness. Gradually I began to study different programs for working with 3D graphic
Connect your teams with an integrated digital workplace Wherever your teams work, keep them connected with a digital workplace that unifies all your productivity tools in one central place Claromentis provides a reliable and feature-rich business intranet software for modern organizations. Offering collaborative, social, knowledge-sharing, and enterprise-level applications, Claromentis' intranet p
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