At Game Developers Conference in San Francisco, Naughty Dog Artists Bradford Smith and Rogelio Olguin showcased the work done on Uncharted 4: A Thief's End using the Substance texture design toolset in a panel, that DualShockers attended. Not only we got a lot of information on what helped making the game beautiful, but we get to take a glimpse on that beauty, thanks to quite a lot of screenshots