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Introduction Welcome to the brand new tutorial series - "Design and Implementation of a Win32 Text Editor!" The purpose of these tutorials is to follow the development of a win32 text editor - codenamed Neatpad. Each tutorial will take you step-by-step over the major components and design decisions that lay ahead. Now, whilst the title says "text-editor", this is not the real goal of this tutorial
Preface: DON'T PANIC! Recent experiences from a few of my fellow C++/Java programmers indicate that they read various Haskell tutorials with "exponential speedup" (think about how TCP/IP session starts up). They start slow and cautious, but when they see that the first 3-5 pages do not contain "anything interesting" in terms of code and examples, they begin skipping paragraphs, then chapters, then
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