Making the Tokio scheduler 10x fasterOctober 13, 2019 We've been hard at work on the next major revision of Tokio, Rust's asynchronous runtime. Today, a complete rewrite of the scheduler has been submitted as a pull request. The result is huge performance and latency improvements. Some benchmarks saw a 10x speed up! It is always unclear how much these kinds of improvements impact "full stack" use
I'm happy to announce a new release of Tokio. This release includes the first iteration of the Tokio Runtime. tl;dr This is how a multi-threaded Tokio based server is now written: extern crate tokio; use tokio::net::TcpListener; use tokio::prelude::*; fn process(s: TcpStream) -> impl Future<Item = (), Error = ()> + Send { ... } let addr = "127.0.0.1:8080".parse().unwrap(); let listener = TcpListen
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