CryTechの人が発表したI3 2010の"Cascaded Light Propagation Volumes for Indirect Illumination"が話題みたいですね。ちょっと読もう。 http://beeep.jp/2010/029894.html Real-Time Rendering blogのエントリ http://www.realtimerendering.com/blog/cascaded-light-propagation-volumes-for-indirect-illumination/ 論文 http://www.crytek.com/fileadmin/user_upload/inside/presentations/2010_I3D/2010-I3D_CLPV.pdf
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