OPENCODE is a web-based programming environment that leverages the user community to foster creative development and teach graphics-based programming to non-programmers. Sign up for an account now! //path aligner // by irag //import processing.opengl.*; int pathNodeCount = 1000; // Any path can be used, as spine of Tendril Vector3D[] path = new Vector3D[pathNodeCount]; Tendril tendril; void setup(
Generative works from Keith Peters, on his new Art from Code site. As code literacy improves and coding tools like Processing and Flash make it easier to produce stunning visual results, the line between the coder/hacker and digital artist, and more conventional artists, is blurring fast. The next trend: networks and blogs on which people share not just their work, but the code behind it. The idea
In April 2005, I was invited to produce live visuals for Bit Shifter, a musician making electronic music using Nintendo Gameboys as synthesizers. I used Processing with its newly released OpenGL renderer which allowed my dense projects to run fullscreen at an improved frame rate. I designed an interface for controlling the Processing software with a set of 4 Griffin Powermate knobs. They are
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