ewww, I know. To actually run it, you'll need libflashplayer.so from Android. Build instructions: (do http://networkpx.blogspot.com/2009/09/compiling-iphoneos-31-apps-with-xcode.html but use my version of ldid2) (do http://sumgroup.wikispaces.com/iPhone_Dynamic_Library) ln -s /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.3.sdk /var/sdk export PATH=/Developer/Platforms/iPhoneOS.