Welcome to the first section of this 3 part tutorial on the creation of this low poly character. We contiune this tutorial next Monday. This tutorial is for the creation of Low-Poly "Portable Game Resolution" real-time characters. This tutorial is being made with 3D Studio Max and Photoshop and all program-specific instructions are for those programs. The basic techniques can be transferred to oth
![Low-Poly Character Modeling and Texturing](https://cdn-ak-scissors.b.st-hatena.com/image/square/78eb534d2494ef0fa78975f12d3958c98b955f59/height=288;version=1;width=512/https%3A%2F%2Fassets.3dtotal.com%2Fdata-import%2Fdata%2Fimages%2Ftutorials%2F473-tid-046-done-jpg.shdoc4.jpg)