Hands move face. device Masaki Teruoka and Katsuhiko Harada
ToytoolsShareBox 空間ファイル共有作ってみました デモです ニコニコ版(NicoNico Ver.): http://www.nicovideo.jp/watch/sm4881288 ブログ(Blog): http://d.hatena.ne.jp/toytools/ BGM: 商店街ノスタルジカ/col http://wacca.fm/m/11652/ ■前作(previous work) 重力デスクトップ http://jp.youtube.com/watch?v=Scc667Vytp8 ■次作(next work) 空中地球コントロール http://www.youtube.com/watch?v=Q9uz4RswXng
www.jimlefevre.com The Phonotrope™ is a type of 3d/2d zoetrope using a record player and a camera. In March 2007 at the Victoria and Albert Museum in London we hosted an evening of animation related events which I took as an opportunity to make some more examples of my Phonographantasmascope, an extension of the Zoetrope principle. It is all live action and works by using the shutter speed of t
Me playing a game that I've been working on. I got a change to test the game on one of those notebook laptops. It's called Crayon Physics Deluxe and it's a sequel to a freeware game I did in June. The game's website is at http://www.kloonigames.com/crayon/ The music is _ghost - Lullaby and it's used under Creative Commons license.
Using an IR led array and some reflective tape, you can track fingers in thin air using the Wii Remote by Johnny Chung Lee, Carnegie Mellon University. The grid software is a custom program written using a C# wiimote library and DirectX. More information about the grid software can be found at http://www.cs.cmu.edu/~johnny/projects/wii/
Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space
http://www.recyou.jp single photo → in several tens of seconds → start moving → sing with the "Walkman" → to Roppongi Hills "Walkman" × 1seg REC REC YOU
Final Presentation Video of my Diplomaproject in the "Interaction Design" Programm at the School of Art and Design Zurich. Timeframe was 3.5 months. Tim Roth 2007
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